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All Round Robin Games

 

 

 

 1

 

Periods:

3 X 15 or 3 x 12 minute stop time as indicated in the schedule.

 

 

No time outs in regulation.

 

 

If one team is +6, time will run in the 3rd  period until difference is within 4.

2

Penalties:

2.0 minute - minor penalty (1.5 minute in 3 x 12 games).

 

 

5.0 minute - major penalty

 

 

Fighting, game misconduct and more than one major in the same game will result in ejection from the tournament.  All disciplinary actions are at the discretion of the tournament committee.

3

Overtime:

There will be no overtime or shootout in round robin games.

4

Standings:

2 Points for a Win

 

 

1 Point for a Tie

 

 

0 Points for a Loss

 

All Semi-final and Championship Game

1

Periods:

3 X 15 or 3 x 12 minute stop time as indicated in the schedule.

 

 

One 30 second time out in regulation.

 

 

If one team is +6, time will run in the 3rd period until difference is within 4.

   2

Penalties:

Same as in Round Robin games (above).

   3

Overtime:

2 minute break. 3 minute 4v4 sudden death over time. Then shootout (see shootout procedures).

 

Additional:

  • Players may only play on one (1) team in the tournament.  Consent from the tournament committee is required for extraneous circumstances.
  • Teams must be ready to start 15 minutes prior to their listed time in the event the games are running ahead of schedule. (Subject to referee availability)
  • There is a goal differential cap of +/- 5 per game (If the final score is 7-0, +5/-5 will be the recorded differential)

 

 

Tournament Tie Breaking Rules

 

  1. Most Points — Standings

 

  1. Head to Head — Result of the games played between the tied teams.  In the event that all tied teams did not play each other (or the results were inconclusive), proceed to next tie breaker.

 

  1. Most total wins

 

  1. Differential — Subtracting goals scored against from goals scored in these games, the positions being determined in order of the greatest surplus.  (Capped at +/- 5 per game)

 

  1. Quotient — Dividing the goals scored in these games by the goals scored against, the positions being determined in order of the greatest quotient. A quotient involving dividing by zero (0) has higher standing than a quotient from dividing by any number other than zero. Where two or more teams have no goals against and the quotient tiebreaker is required, the teams shall be ranked high to low in descending order of “goals for.”

 

  1. Most periods won — In the games played by each tied team, points will be awarded for each regulation period won (2 points) and for each regulation period tied (1 point). Positions shall be in the order of highest point total.

 

  1. Quickest first goal — The team that scored the quickest goal in their preliminary round games shall be ranked highest.

 

  1. Coin toss

 

 

*All Tie Breaker rules will be applied by the Tournament Committee.  The decision of the Tournament Committee is final.

 

Shootout Procedures

Tournament Rules

 

The shootout will be conducted as follows:

 

  • The referee shall call the two captains to the referee’s crease to flip a coin to determine which team takes the first shot. The winner of the coin toss will have the choice whether his/her team will shoot first or second.
  • All goalkeepers and all players from both teams listed on the official game sheet shall be eligible to participate in the shootout. The goalkeepers will defend the net they were defending in the 3rd period. The goalkeepers from each team may be changed after each shot.
  • Any penalized player whose penalty had not been completed when the overtime period ended or who receives a penalty during a shootout procedure is not eligible to participate in any portion of the shootout procedure(s) and must remain in the penalty box.
  • The shootout procedure shall begin with three different individual shooters from each team taking alternate shots.
  • The players of both teams will take the shots alternately until a decisive goal is scored.(example: after 2 rounds team A =2, team B=0, the 3rd round is inconsequential) The remaining shots will not be taken. If after the shootout, the shootout score is still tied, there will be a sudden death shootout.

 

The sudden death shootout will be conducted as follows:

 

  • A sudden death shootout is defined as each team attempting a shot. Should one team be successful and the other team not, the successful team shall win the shootout.
  • Teams will select their shooters to participate in any order in the sudden death shootout, whether or not they shot in the previous round. Players in a sudden death shootout shall not be allowed to take another shot until the entire bench has completed their attempts.
  • All goalkeepers and all players from both teams listed on the official game sheet shall be eligible to participate in the shootout.
  • The penalized player rule from above is still in effect.